Friday, June 15, 2012

Need for Speed: The Run

Need for Speed: The Run


On one side of this country lie the Golden Gate Bridge, Alcatraz and cable cars â€" on the opposite coast there are massive skyscrapers, the Statue of Liberty and the endless glow of Times Square. What separates these two great cities is nearly 3,000 miles of roadway through dense urban centers, over epic mountains, across arid deserts and in constricted canyons.


Evade the Police

A race to get your life back!

Gorgeous car designs
Synopsis

With no speed limits, rules or allies available, only Jack's determination and driving skills will keep him going in this heart-stopping race to get his life back. Thrills and excitement hide around every corner of this breakneck race across the country, but so do the police â€" and the men who want him dead. Evading these ruthless forces in one town won't be enough. You must have the Need for Speed.

Key Features:

Be the first to cross the finish line as you speed across the country fr om San Francisco to New York in an illicit, high-stakes race
Race as Jack, a marked man who must make it to New York City ahead of the competition, the police and the men who want him dead
Grip the wheel, put the pedal to the floor and use your slick driving skills and sheer determination to keep Jack alive inside and outside of the car
Battle hundreds of the world's most notorious drivers on the country's most treacherous roads
Snake through dense urban settings, plunge down icy mountain passes and carefully traverse narrow canyons at breakneck speeds
Evade a relentless police force that is ready and willing to use any means necessary to take you down
Connect to Autolog and compare your best times against your friends in a race to New York where every second counts
Engage in high-octane multiplayer racing and join races already in progress with matchmaking technology, create a party with friends and pick a playlist of your favorite challenges and vie fo r racing supremacy across every stage of The Run
Level up and earn access to exclusive vehicles, upgrades and abilities by mastering the playlists
Powered by the new Frostbite 2 engine, created by the award-winning DICE studio, delivers an amazing level of visual detail, immersive environments and emotional impact

Prepare for the race of your life in Need For Speed: The Run. This extremely illegal, high-stakes race across the country requires only slick driving skills and your sheer determination to be first. There are no rules, no allies and most importantly, no speed limits in this dangerous competition. Battle against hundreds of the world's most infamous drivers on the country's most hazardous roads. As you rocket down icy mountain passes, snake through dense urban centers and steer through narrow canyons, beware the unyielding police force determined to bring you down â€" by any means necessary, including lethal force. Are you ready for the drive of your li fe?
It's called The Run. An illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination as you battle hundreds of the world's most notorious drivers on the country's most dangerous roads. In Need for Speed The Run, you'll weave through dense urban centers, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds, all the while evading a relentless police force prepared â€" and willing â€" to use lethal force to take you down.



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Product Features
Platform: PLAYSTATION 3
Be the first to cross the finish line as you speed across the country from San Francisco to New York in an illicit, high-stakes race
Race as Jack, a marked man who must make it to New York City ahead of the competition, the police and the men who want him dead

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Uncharted 3: Drake's Deception

Uncharted 3: Drake's Deception


Uncharted 3: Drake's Deception is a unique third-person Action-Adventure game for play exclusively on PlayStation 3 that incorporates significant Shooter and Platformer gameplay mechanics resulting in another must-have game for PS3 players. The third game in the Uncharted franchise, Uncharted 3: Drake's Deception continues the adventures of the swashbuckling treasure hunter Nathan Drake, this as he finds himself in a new variety of challenging environments. Features include: interactive cinematic experience, stereoscopic 3D, an epic single player campaign and multiplayer support online as well as offline.


Search for the fabled 'Atlantis of the Sands'.
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Story

In Uncharted 3: Drake's Deception a search for the fabled "Atlantis of the Sands" propels fortune hunter Nathan Drake on a trek into the heart of the Arabian Desert. When the terrible secrets of this lost city are unearthed, Drake's quest descends into a desperate bid for survival that strains the limits of his endurance and forces him to confront his deepest fears.

Key Game Features

An interactive cinematic experience that blurs the lines between games and Hollywood films
Nathan Drake's journey will put you through new challenges and take you to stunning locations around the world, from a derelict chateau in France, to the merciless Arabian Desert
Epic single player campaign with evolved signature Uncharted gameplay
A new breed of Action-Adventure multiplayer that brings the exciting cinematic elements of the single-player campaign, into the multiplayer
Experience the thrill of Uncharted in stereoscopic 3D
Additional Screenshots
Exciting Uncharted gameplay.
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Multiplayer support.
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Unique Uncharted platforming.
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Exciting story and characters.
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A search for the fabled "Atlantis of the Sands" propels fortune hunter Nathan Drake on a tr ek into the heart of the Arabian Desert. When the terrible secrets of this lost city are unearthed, Drake’s quest descends into a desperate bid for survival that strains the limits of his endurance and forces him to confront his deepest fears.



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Product Features
Edition: Standard
An interactive cinematic experience that blurs the lines between games and Hollywood films.
Nathan Drake's journey will put you through new challenges and take you to stunning locations around the world.
Epic single player campaign with evolved signature UNCHARTED gameplay.
A new breed of Action Adventure Multiplayer that brings the exciting cinematic elements of the single-player campaign, into the multiplayer.
Experience the thrill of UNCHARTED in stereoscopic 3D

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Donkey Kong Country Returns

Donkey Kong Country Returns


Inspired by earlier games in the Donkey Kong Country series, Donkey Kong Country Returns is a new take on a beloved Nintendo franchise. The first Donkey Kong Country game developed for play for Wii, this new iteration blends familiar actions, levels and characters with a whole new graphical treatment and feel, as well as new control schemes and play options. Features include: a co-op play option allowing you to team up as Donkey Kong and Diddy, radically different visuals ranging from nearly 3D treatment to others that appear in silhouette, two different controller schemes and more.
A New Country for Old Friends




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Product Features
Dual control schemes including the Wi Remote/Nunchuk, as well as a sideways oriented Wii Remote
The game offers the traditional side-scrolling experience everyone loved, but also levels created in fully rendered 3D environments
New silhouetted level s add additional challenges as players work to time movements and attacks
For the first time ever, the franchise features the ability for two people to play together at the same time - one as Donkey Kong, one as Diddy Kong
Hidden items, puzzle pieces and other surprises are found all through the jungle; spell out K-O-N-G by the end of each level to earn an extra bonus

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Grand Theft Auto IV

Grand Theft Auto IV





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Video Games Remixes

Video Games Remixes





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Extra Lives: Why Video Games Matter (Vintage) [Paperback]

Extra Lives: Why Video Games Matter (Vintage) [Paperback]


Starred Review. Grand Theft Auto IV is both a waste of time and the most colossal creative achievement of the last 25 years, according to this scintillating meditation on the promise and discontents of video games. Journalist Bissell (Chasing the Sea) should know; the ultraviolent car-chase-and-hookers game was his constant pastime during a months-long intercontinental cocaine binge. He's ashamed of his video habit, but also ashamed of being ashamed of the dominant art form of our time; by turning the eye of a literary critic on the gory, seemingly puerile genre of ultraviolent, open-ended shooter games, he finds unexpected riches. Bissell bemoans the uncompromising stupidity of their story lines, wafer-thin characters, and the moronic dialogue, but celebrates the button-pushing, mesmeric qualities and the subtle, profound depths these concealâ€"the catharses of teamwork and heroism in the zombie-fest Left for Dead, the squirmy moral dilemmas of Mass Effect, the mood of wistful savagery suffusing the rifles-and-chainsaws-bedecked denizens of Gears of War. Bissell excels both at intellectual commentary and evocative reportage on the experience of playing games, while serving up engrossing mise-en-scène narratives of the mayhem. If anyone can bridge the aesthetic chasm between readers and gamers, he can. (June 8)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to the Hardcover edition.

Might as well get this out of the way: Bissell is addicted to video games. So much so that he pretty much missed the last presidential election because he was playing a new and highly anticipated game. Here he explores not just his own affection for video games but also the games themselves. What separates good games from bad? Where do video games fit on the sliding scale of art? A video game, Bissell tells us, is a form a self-surrender, but a different form than, say, a movie. We hav e no influence over what happens in a movie, but we do in a video game. In playing a video game, we are, in a sense, the authors of the stories we’re acting out. Bissell explores the key elements of video games: dialogue, character design, voice performance, visual appearance. Do the best games approach something akin to virtual (or perhaps alternate) reality? Not just for gamers, the book should also appeal to readers who have some serious questions about the nature and impact of video games and their increasing popularity. --David Pitt --This text refers to the Hardcover edition.



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Elder Scrolls V: Skyrim

Elder Scrolls V: Skyrim





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